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23 Jun 2025 - As of June 30th the following changes to the Rule 5 will come into force: the duration of the automatic ban for exceeding the unjustified kills limit will be derived directly from the number of prior bans imposed for the same reason on the given account. The first ban will be applied for 7 days (as was until now), but the second for 30 days, and each subsequent one for 30 days longer than the pervious one. The limit for unjustified kills remains as is. Check full changelog...

#1

06.07.2025 21:08:09

Nackdoggash
Player

Level: 33
Profession: Royal Paladin
Residence: Venore

Councilor of the Republica Bananera (Goshak Ba Batuk)

Posts: 2

Re: Exevo Con Vis Balance (Power Bolts)


The Vocational Imbalance in Tibiantis 7.4: A Fair Look at Royal Paladins

In the world of Tibiantis 7.4, balance between vocations is essential to ensure a fair and strategic experience for all players. However, when analyzing the current state of Royal Paladins—especially regarding the use of their final weapon—it becomes clear that there is a noticeable imbalance that deserves attention.

Currently, a Royal Paladin needs a staggering 200 mana to conjure a single Power Bolt, while a mage (Sorcerer) only uses 220 mana to cast a Sudden Death Rune—one of the most lethal spells in the game. This difference, though seemingly small on paper, represents a significant disadvantage in terms of efficiency and cost-effectiveness for paladins, particularly in high-level combat.

Moreover, access to Power Bolts is limited. The 100 bolts obtained from the Behemoth Quest and the 50 from the Bright Sword Quest are certainly a helpful boost, but they fall short of meeting the ongoing demand of a progressing paladin. Unlike weapons such as the Ice Rapier, which could break the game if distributed too freely, Power Bolts do not pose that risk. They are powerful, yes, but not to the point of compromising gameplay balance.

With that in mind, I propose two viable and balanced solutions:

Increase the Power Bolt spell output from 1 to 5 bolts per cast, making its use more sustainable.

Add Power Bolts as loot from high-level monsters introduced in recent updates, creating a new source of access without inflating the market.

These changes would not only correct a mechanical unfairness but also enhance the value of the Royal Paladin vocation, encouraging more players to explore it without fear of being at a disadvantage. The goal is not to make paladins overpowered, but to ensure that all vocations have fair and viable tools to compete on equal footing.

In a server that values both the authenticity of the 7.4 era and the balance between classes, taking a closer look at these gameplay details is an important step toward keeping the community engaged and satisfied.
  • Last edited 07.07.2025 16:13:12.
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#2

08.07.2025 20:07:33

Huggarn
Player

Level: 200
Profession: Master Sorcerer
Residence: Darashia

Leader of the Silent Ember

Posts: 4

Re: Exevo Con Vis Balance (Power Bolts)


I dont understand what it is you're trying to achieve, you can buy 100 power bolts for 5k~, what is ur plan with the power bolts anyway? You wanna hunt dragons with them or what?

#3

09.07.2025 03:54:07

Nackdoggash
Player

Level: 33
Profession: Royal Paladin
Residence: Venore

Councilor of the Republica Bananera (Goshak Ba Batuk)

Posts: 2

Re: Exevo Con Vis Balance (Power Bolts)


Huggarn  wrote:

I dont understand what it is you're trying to achieve, you can buy 100 power bolts for 5k~, what is ur plan with the power bolts anyway? You wanna hunt dragons with them or what?



I don’t intend to bring power bolts to hunt dragons indiscriminately, just as no serious mage would use pure Sudden Death on fully hunt Dragon. The goal is to always have 200 to 400 units on bag for a strategic ammo switch at the right moment. Can you picture yourself adjusting your attack to a double Dragon Lord spawn or the appearance of an extra Dragon on the field?

As for the prices, 5k per 100 units is within the expected range — I gradually bought them myself and managed to accumulate four backpacks at around 90k each over the years, of course with the help of quests and rare drops from Dragon Lords. However, these sources are exhaustible and non-renewable — after all, what I managed to gather was the accumulation of many players over the years, not the result of a natural and renewable process. I can’t find more with the same ease now.

#4

10.07.2025 14:46:19

Zugajab
Player

Level: 24
Profession: Paladin
Residence: Thais
Posts: 6

Re: Exevo Con Vis Balance (Power Bolts)


It's true, power bolts are useless and too expensive.
I don't know where you saw power bolts for 5k/100, it's more like 10k/100.
I support the idea.



#5

10.07.2025 21:45:38

Rookgardeq
Player

Level: 12
Profession: Druid
Residence: Darashia
Posts: 3

Re: Exevo Con Vis Balance (Power Bolts)


Wenulizia, guy known for selling items intensively overpriced tried to sell bp of power bolts for 99k for few months. 5k/100 is normal price, and even with that price there are no many people willing to buy.

I know what OP means, but I suggest to get use to crap auto attack hits as paladin. It sucks that there is no bigger choice of ammo, but power bolts as a common ammo would make rp op.
  • Last edited 10.07.2025 21:46:25.
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#6

10.07.2025 23:48:43

Marczos
Player

Level: 83
Profession: Royal Paladin
Residence: Thais
Posts: 5

Re: Exevo Con Vis Balance (Power Bolts)


While its obvious that exevo con vis is absolutely useless spell, i don't think that buffing it by 5 times is good idea.

but i agree that we could see some way to obtain/farm them more easily. The point that there are not too many new players = less power bolts because not too many people do the quests is valid.

also i'd like to remind that live in a server where we have 13arm helmets, 5 arm boots etc that are cheap as hell

if you try to damage any mid/high level player with basic bolts you're not doing much to them

#7

16.07.2025 16:19:09

Kay
God

Level: 26
Profession: Elder Druid
Residence: Darashia
Posts: 283

Re: Exevo Con Vis Balance (Power Bolts)


Nackdoggash  wrote:


In the world of Tibiantis 7.4, balance between vocations is essential to ensure a fair and strategic experience for all players. However, when analyzing the current state of Royal Paladins—especially regarding the use of their final weapon—it becomes clear that there is a noticeable imbalance that deserves attention.


Vocation balance is way more than just the attack value of a "final weapon". Bolts and arrows have relatively low attack, but they are cheap and easily accessaible from the beginning, they are used from distance and they ignore target's defense. Comparing power bolts to SD also makes no sense, because a paladin can actually use both.

There is no indication that the paladin profession is unbalanced in a way that it should be boosted. Paladins are always the fastest to reach level 100+. They lose a bit in the late game, but we can see that even after 5 years the top 100 still has the most paladins (41/100).

Power bolts and power arrows is not the type of ammo that's supposed to be used casually, but as additional help in more demanding circumstances (e.g. quests, bosses, pvp).
  • Last edited 16.07.2025 16:20:02.
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