23 Jun 2025 - As of June 30th the following changes to the Rule 5 will come into force: the duration of the automatic ban for exceeding the unjustified kills limit will be derived directly from the number of prior bans imposed for the same reason on the given account. The first ban will be applied for 7 days (as was until now), but the second for 30 days, and each subsequent one for 30 days longer than the pervious one. The limit for unjustified kills remains as is.
Check full changelog...
Cant client remember which channels we previously used, so it would just open the same ones? There is way to close "default" but its always opened after relog.
That's exactly how it works - the client remembers which channels you had opened (and in what order) and opens them upon your next login.
Cant client remember which channels we previously used, so it would just open the same ones? There is way to close "default" but its always opened after relog.
That's exactly how it works - the client remembers which channels you had opened (and in what order) and opens them upon your next login.
It does, but for example: Lamusini is in bolts and cats Mis is not
When i open guild channel with Lamusini and relog on Mis I lose guild channel. Later I relog on Lamusini and I don't have guild channel, cuz aplication remember that Mis don't have this channel.
So proposal is - if character got guild, guildchannel would be automaticly opened whatever choice you did last time(close it/relog).
Cant client remember which channels we previously used, so it would just open the same ones? There is way to close "default" but its always opened after relog.
That's exactly how it works - the client remembers which channels you had opened (and in what order) and opens them upon your next login.
It does, but for example: Lamusini is in bolts and cats Mis is not
When i open guild channel with Lamusini and relog on Mis I lose guild channel. Later I relog on Lamusini and I don't have guild channel, cuz aplication remember that Mis don't have this channel.
So proposal is - if character got guild, guildchannel would be automaticly opened whatever choice you did last time(close it/relog).
Your's Lamusini
Thanks for precision, hopefully we're all on the same line
guild channel stays open after relog when you join guild on alt chars
1. invite alt chars to guild 2. add guild rank for alt chars 3. join guild on alt chars
I'm not sure you get the point, if you relog on a char that doesn't have a guild, then you won't have the guild chat open when you relog. Solution is not to add all chars to the guild, but thanks anyway